Realistic Home Defense Game Passes: Full List and Value
Every pass in both Realistic Home Defense games, the exact multipliers on each, and which ones are worth Robux before the limited offers close.
Nine passes exist across the two games, and only four of them change how much money you make. The IBA Community version sells three live passes (avatar unlock, all main guns, secondary weapon slot) plus two that are currently off sale. The [NVG's] alpha sells four: MVP, VIP, Double Utilities and Body Armor, and all four are marked as limited or discounted right now.
Prices are not published on either game page, so this page compares what each pass does rather than what it costs. Check the pass card in game for the current Robux price; both stores have changed within the last two weeks.

Official source: REALISTIC HOME DEFENSE on Roblox — pass list via the Roblox game passes API and the in-game store, checked October 29, 2026.
The IBA store: three live, two off sale
| Pass | Status | What it does |
|---|---|---|
| Unlock Your Own Avatar | On sale | Lets you play as your own Roblox avatar instead of the game's character |
| Unlock All Main Guns | On sale | Opens the full main-weapon list |
| Unlock Secondary Weapon Slot | On sale | Adds the second weapon slot the 1–9 binds are built around |
| Unban [READ DESCRIPTION] | Off sale | Requires opening a ticket in the community server first |
| Hide Armour | Off sale | Hides the armor model |
The three live passes are access and appearance, not power. That matters: none of them raises damage, health or cash. Unlock All Main Guns is the one that changes a fight, because it removes the grind between you and the weapon that suits a corridor, but it does not make any single gun stronger.
The two off-sale entries are the interesting ones. Hide Armour was pulled on October 19, 2026. Unban is a pass that cannot be bought directly: its description says to open a ticket in the social link server before purchasing, and it is currently not for sale at all. The IBA Community group is where that ticket would go. Treat the existence of an Unban pass as information about the game's moderation, not as a product you should plan around.
The IBA version has no badges as of October 29, 2026. If a page shows you a badge list for it, that page is describing the other game.
The alpha store: four passes, four multipliers
The alpha's store is where the money is, literally. Every pass either multiplies cash or adds utility. The full listing and the pass descriptions below come from the [NVG's] alpha page, checked October 29, 2026.
MVP [LIMITED OFFER] is the top tier and the longest description in either game:
- Assassin's Pistol
- 1.45x cash from kills and round rewards
- 35% off all guns and attachments
- 85% off the newest guns
- 60% off perk rolls
- +25% playtime rewards
- MVP title in game and in the community server
- Diamond skin with a shining effect for every gun
VIP [LIMITED OFFER] is the same shape at a lower rate: 1.20x cash from kills and round rewards, 20% off all guns and attachments, 40% off the newest guns, 40% off perk rolls, VIP titles, and a gold skin for every gun.
Double Utilities [50% OFF] turns one grenade into two per match. That is not a multiplier on paper, but two grenades is two chances to move a defender out of a corner, and corners are where rounds are lost. The wall penetration page explains why a grenade is often the only way to take a corner you cannot shoot through.
Body Armor [50% OFF] adds a vest and a helmet. The description is two words long, so the only honest thing to say is that it changes your silhouette and presumably your damage resistance; the game does not publish a number.
Three of the four are flagged as discounted or limited. The MVP and VIP passes say LIMITED OFFER in their names, which in Roblox usually means the price rises or the pass is retired. If you are going to buy one, buy it while the label is there rather than assuming it will still exist next month.
Which pass pays for itself
Do the arithmetic on the cash multiplier, not on the cosmetics.
In the alpha, cash arrives every round and is spent on rifles, silencers and grenades. MVP's 1.45x applies to kills and round rewards, so it compounds with every round you play and every kill you get. VIP's 1.20x does the same at a smaller rate. If you play ten rounds a session, the difference between 1.45x and 1.20x is a fifth of your income, every session, forever.
The discounts are worth more early than late. 85% off the newest guns on MVP is a huge cut, but it only matters while you are still buying guns; once your loadout is set, the discount stops doing work. The multiplier never stops.
So the order is: MVP if you play the alpha regularly, VIP if you want the title and the gold skins and are honest that the 1.20x is the smaller half of the value, Double Utilities if you already throw grenades every round, Body Armor last because it is the least documented.
In the IBA version the order is different, because nothing multiplies income. Buy the Secondary Weapon Slot first if you keep running out of ammo mid-fight, All Main Guns second if you are bored of the starter rifle, and the avatar unlock whenever you care about how you look. The controls page shows why the slot matters: the weapon wheel is bound to 1 through 9, and a free player only fills two of those keys.
Roblox does not refund game passes for buyer's remorse. If a pass turns out to be broken after an update, the developer can fix it, but the purchase itself is final. Test the free version of the feature first: play a round with the starter loadout before you buy the unlock.
The Unban pass problem
An Unban pass is a bad sign in a shooter, and it is worth saying plainly.
The IBA version lists one, currently off sale, with the instruction to open a ticket before purchasing. That means bans exist, appeals run through a human, and the pass is a shortcut for a specific case rather than a get-out-of-jail card you can buy at will. If you are banned, the ticket is the route; the pass is not available to buy and would not help you if it were.
The alpha does not sell an unban. Its moderation runs on reports through the community server, and its badges include a pair for killing or being killed by the owner, which tells you the developer plays.
Neither game sells a "cheat removal" or "priority queue" pass. If a third-party page offers one, it is not affiliated with either game.
What is missing from both stores
No pass sells a stat advantage that a free player cannot reach. That is the unusual and good part of this monetisation.
What is missing is documentation. Neither game publishes pass prices on its page, the alpha does not publish armor values, and the IBA version does not publish what "all main guns" actually contains. The result is that every value judgement here is about mechanics, not numbers.
The money guide covers the free multipliers you should stack before buying anything, and the beginner guide covers which game to spend in at all.
FAQ
How many game passes does Realistic Home Defense have? Five in the IBA Community version, three of them on sale, and four in the [NVG's] alpha. Nine total across both games.
What is the best pass? MVP in the alpha, because 1.45x cash compounds every round. In the IBA version, the Secondary Weapon Slot is the only one that changes a fight.
How much do the passes cost? Neither game page lists prices. The pass cards in game show them, and the alpha's MVP and VIP are marked LIMITED OFFER, so prices move.
Is the Unban pass worth buying? You cannot buy it right now, and the description says to open a ticket first. Use the ticket, not the store.
Do passes carry between the two games? No. They are separate experiences by separate creators with separate economies. A pass bought in one does nothing in the other.
Will the limited offers come back? Unknown. LIMITED OFFER labels usually mean a price increase or a retirement, and the alpha has not been updated since October 24, 2026. Buy on the assumption that today's price is the cheapest you will see.
Start from the Realistic Home Defense hub for the full guide set, or read the codes page to see why no pass is hiding behind a free code.